If you’re looking for a way to infuse game design, project-based learning and core competencies, such as collaboration, communication, and knowing how to work both independently and as a team into an English, Math, Science, Art, Social Studies, Tech or Zulama class that you are offering this year, Zulama Short Courses might be the perfect solution. These courses are 12-20 hours long, so they are generally taught over the course of 3 weeks. We designed the course content for Middle School students, but it can be directed towards students of all ages depending on skill level.
More than a few wonderful educators in our community teach Zulama Short Courses, including Chris Lucas at West Allegheny. We asked him a few questions about his experience:
I used the GameStar Mechanic Short Course as a supplement to my Game Design class. It worked really well. It gave me an opportunity to incorporate video game design principles along with the board games we were making. I liked how it was effective at giving the students a glimpse in video game design. They could put the principles we were learning in the course into practice.
How did your students react to the Short Courses?
The students loved the short course. They really enjoyed seeing how the principles we learned in the Game Design class correlated into building a video game. They also were able to submit their games to the STEM National Game Design Challenge.
What would you tell other teachers who are thinking of integrating Short Courses into their Middle School curriculum?
I think it would be great to incorporate into their Middle School curriculum. With each course being so short, the students would be able to get a glimpse into the different programs that will be offered at the high school. It would also give the students experience with the software they will be using in high school, so it may allow for them to get into more advanced concepts in the high school courses.