Storytelling in Games

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Many games push the boundaries of storytelling. Learn how to use scenes, rising action, character development, and more.

This Short Course is part of our Game Design Fundamentals Package, a set of nine courses that are perfect for embedding into middle and high school courses, or using in summer camps and after school programs.

 

Objectives

Students will be able to…

  • Identify steps in the Hero’s Journey
  • Develop characters
  • Design a storyboard
  • Write a card-based role playing game (RPG) based on the Hero’s Journey
  • Create a story portfolio

Total Completion Time

Approximately 15 Hours

Student Work

Here are some examples of the work that students will complete in this course:

 

Inside Storytelling in Games

Inside SiG

Resources

Course Documents

Software and Hardware Specs

sc baseline tech specs

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