Science Game Design

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Science is everywhere, from tiny bacteria to space travel. You will team up with friends to build and play a game about a popular science topic of your choice.

This Short Course is part of our Game Design Fundamentals Package, a set of nine courses that are perfect for embedding into middle and high school courses, or using in summer camps and after school programs.

 

Objectives

Students will be able to…

  • Define the four elements of game design: mechanics, story, aesthetics, and technology
  • Design a science game prototype
  • Develop a design document that explains the game elements
  • Playtest, iterate, and present a final version of a game

Total Completion Time

Approximately 15 Hours

Student Work

Here are some examples of the work that students will complete in this course:

 

Inside Science Game Design

Inside SGD

Resources

Course Documents

Materials & Games

  • Basic art supplies such as construction paper, markers, colored pencils, scissors, tape, glue, rulers, straws, masking tape, and cardboard

Software and Hardware Specs

sc baseline tech specs

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