Game Design

Gaming is about more than video games. Board games, card games, simulations, and interactive stories, all require thoughtful design to create an experience that players enjoy.

This course teaches students game design fundamentals through hands-on modding, prototyping, and iteration of a variety of games. Their final project will include building, playtesting, and revising their own original game that can be played with friends and added to a game portfolio.

Outcomes & Objectives

Goal

Apply the fundamental skills and techniques of game design

Students will be able to…

  • Identify the professional process of game design
  • Articulate the role of a game designer
  • Apply the elements of game design when modifying an existing game
  • Develop and refine a game prototype using an iterative process
  • Present a creative game design for peer review


Game Design in Action

Hear more about Game Design from the student, teacher, and Zulama trainer perspective.

Student Work

Here are some examples of past student work completed in this course:

Inside Game Design

Inside GD

Recommended Course Sequence

course chart game design

Career Opportunities

Students who complete this course will be more prepared for careers such as:

  • Aerospace Engineer
  • Animator, Multimedia Artist
  • Anthropologist
  • Architect
  • Art Director
  • Automotive Engineer
  • Cartographer
  • Computer Systems Analyst
  • Corporate Trainer
  • Entrepreneur
  • Game Publisher, Designer, Developer
  • Geospacial Information Scientist and Technologist
  • Graphic Designer
  • Industrial Designer
  • Logistician
  • Media-Related Career
  • Meeting, Convention, and Event Planner
  • Network Systems and Data Communication
  • Producer/Director
  • Project Manager
  • Sociologist
  • Software Developer
  • Software Engineer
  • Technical Writer
  • Urban Planner
  • Video Game Tester
  • Web Developer
  • Writer, Author, Editor