Schools, parents, and students: contact us to enroll.
Teachers, authors, and content providers: contact us to bring your curriculum to high-schoolers everywhere.
Learn the lighting and camera techniques used to create 3D games and rendered scenes, using 3DS Max as the 3D software and Adobe Photoshop as the painting software. These applications are used in the gaming industry and techniques learned here can be transferred to any other modeling application.
Learn 3D texturing, lighting and camera skills, and use your work to build a portfolio!
Concepts include applying textures to 3D models, baking textures, lighting an environment, creating tiling textures, creating grungy textures, and creating a mood in a render using proper lighting and cameras.
In this hands-on course, you start by following along step by step, learning “how” and “why,” and then moving on to more complex projects. Your experience and skills gained in this course will help you decide whether to pursue a career in game art.
Click here to see the Video Game Academy course roadmap.
Schools, parents, and students: contact us to enroll.
Teachers, authors, and content providers: contact us to bring your curriculum to high-schoolers everywhere.